Data: Aug 29 2026 - Oct 3 2026
(1.15)
184
Sep 5 2026 = 235 235 Sep 12 2026 = 179 179 Sep 19 2026 = 208 208 Sep 26 2026 = 223 223 Oct 3 2026 = 161 161 Aug 29 2026 = 178 178 Sep 5 2026 = 235 235 Sep 12 2026 = 179 179 Sep 19 2026 = 208 208 Sep 26 2026 = 223 223 Oct 3 2026 = 161 161
Min 30
Med 161
Max 800
Sep 5 2026 = 14 14 Sep 12 2026 = 16 16 Sep 19 2026 = 12 12 Sep 26 2026 = 12 12 Oct 3 2026 = 14 14 Aug 29 2026 = 8 8 Sep 5 2026 = 14 14 Sep 12 2026 = 16 16 Sep 19 2026 = 12 12 Sep 26 2026 = 12 12 Oct 3 2026 = 14 14
Score 14
Confidence 4
Attack Speed + Range + 1 from: Critical Damage, ELECⁱ
Critical Chance + Critical Damage + 1 from: Damage, Attack Speed
1 from: Puncture Damage, Critical Chance on Slide Attack, Finisher Damage, Heavy Attack Efficiency, SLASHⁱ
Data: Aug 29 2026 - Oct 3 2026
(1.00)
99
Sep 5 2026 = 339 339 Sep 12 2026 = 241 241 Sep 19 2026 = 260 260 Sep 26 2026 = 377 377 Oct 3 2026 = 4633 4633 Aug 29 2026 = 239 239 Sep 5 2026 = 339 339 Sep 12 2026 = 241 241 Sep 19 2026 = 260 260 Sep 26 2026 = 377 377 Oct 3 2026 = 4633 4633
Min 3999
Med 4633
Max 4999
Min 3999
Q50 4900
Q90 4979
Sep 5 2026 = 14 14 Sep 12 2026 = 16 16 Sep 19 2026 = 12 12 Sep 26 2026 = 12 12 Oct 3 2026 = 13 13 Aug 29 2026 = 8 8 Sep 5 2026 = 14 14 Sep 12 2026 = 16 16 Sep 19 2026 = 12 12 Sep 26 2026 = 12 12 Oct 3 2026 = 13 13
Score 13
Confidence 0
Peak 10000
First hit 10000
Critical Chance + Damage + Critical Damage
Attack Speed + Range + Critical Damage
1 from: Puncture Damage, Critical Chance on Slide Attack, Finisher Damage, Heavy Attack Efficiency
Data: Aug 29 2026 - Oct 3 2026
(1.00)
65
Sep 5 2026 = 182 182 Sep 12 2026 = 160 160 Sep 19 2026 = 2719 2719 Sep 26 2026 = 751 751 Oct 3 2026 = 2075 2075 Aug 29 2026 = 139 139 Sep 5 2026 = 182 182 Sep 12 2026 = 160 160 Sep 19 2026 = 2719 2719 Sep 26 2026 = 751 751 Oct 3 2026 = 2075 2075
Min 400
Med 2075
Max 3000
Min 400
Q50 2000
Q90 3000
Sep 5 2026 = 14 14 Sep 12 2026 = 16 16 Sep 19 2026 = 12 12 Sep 26 2026 = 12 12 Oct 3 2026 = 13 13 Aug 29 2026 = 8 8 Sep 5 2026 = 14 14 Sep 12 2026 = 16 16 Sep 19 2026 = 12 12 Sep 26 2026 = 12 12 Oct 3 2026 = 13 13
Score 13
Confidence 0
Critical Chance + Damage + Critical Damage
Attack Speed + Range + Critical Damage
1 from: Impact Damage, Puncture Damage, Critical Chance on Slide Attack, Finisher Damage, Heavy Attack Efficiency
Data: Sep 26 2026 - Oct 3 2026
(0.50)
107
Oct 3 2026 = 264 264 Sep 26 2026 = 548 548 Oct 3 2026 = 264 264
Min 70
Med 264
Max 1200
Oct 3 2026 = 13 13 Sep 26 2026 = 12 12 Oct 3 2026 = 13 13
Score 13
Confidence 0
Estimated from auctions
multishot
critical damage
base damage / melee damage
critical chance
fire rate / attack speed
Estimated from auctions
recoil
puncture damage
damage vs infested
reload speed
projectile speed
Data: Aug 29 2026 - Oct 3 2026
(1.48)
153
Sep 5 2026 = 51 51 Sep 12 2026 = 118 118 Sep 19 2026 = 53 53 Sep 26 2026 = 51 51 Oct 3 2026 = 579 579 Aug 29 2026 = 105 105 Sep 5 2026 = 51 51 Sep 12 2026 = 118 118 Sep 19 2026 = 53 53 Sep 26 2026 = 51 51 Oct 3 2026 = 579 579
Min 100
Med 579
Max 2000
Sep 5 2026 = 14 14 Sep 12 2026 = 16 16 Sep 19 2026 = 12 12 Sep 26 2026 = 12 12 Oct 3 2026 = 13 13 Aug 29 2026 = 8 8 Sep 5 2026 = 14 14 Sep 12 2026 = 16 16 Sep 19 2026 = 12 12 Sep 26 2026 = 12 12 Oct 3 2026 = 13 13
Score 13
Confidence 0
Attack Speed + Range + 1 from: Critical Damage, ELECⁱ
Critical Chance + Critical Damage + Damage
1 from: Impact Damage, Critical Chance on Slide Attack, Finisher Damage, Heavy Attack Efficiency, SLASHⁱ
Data: Aug 29 2026 - Oct 3 2026
(0.75)
198
Sep 5 2026 = 289 289 Sep 12 2026 = 478 478 Sep 19 2026 = 360 360 Sep 26 2026 = 340 340 Oct 3 2026 = 528 528 Aug 29 2026 = 347 347 Sep 5 2026 = 289 289 Sep 12 2026 = 478 478 Sep 19 2026 = 360 360 Sep 26 2026 = 340 340 Oct 3 2026 = 528 528
Min 100
Med 528
Max 2000
Sep 5 2026 = 10 10 Sep 12 2026 = 16 16 Sep 19 2026 = 12 12 Sep 26 2026 = 12 12 Oct 3 2026 = 13 13 Aug 29 2026 = 10 10 Sep 5 2026 = 10 10 Sep 12 2026 = 16 16 Sep 19 2026 = 12 12 Sep 26 2026 = 12 12 Oct 3 2026 = 13 13
Score 13
Confidence 0
Attack Speed + Range + 1 from: Critical Damage, ELECⁱ
Critical Chance + Critical Damage + 1 from: Damage, Attack Speed, ELECⁱ
1 from: Puncture Damage, Impact Damage, Critical Chance on Slide Attack, Finisher Damage, EFF*, SLASHⁱ
Data: Sep 26 2026 - Oct 3 2026
(0.50)
113
Oct 3 2026 = 391 391 Sep 26 2026 = 431 431 Oct 3 2026 = 391 391
Min 80
Med 391
Max 1800
Oct 3 2026 = 13 13 Sep 26 2026 = 12 12 Oct 3 2026 = 13 13
Score 13
Confidence 0
Estimated from auctions
critical damage
critical chance
multishot
base damage / melee damage
status chance
Estimated from auctions
impact damage
puncture damage
recoil
slash damage
damage vs corpus
Data: Aug 29 2026 - Oct 3 2026
(1.00) Prime (0.70)
233
Sep 5 2026 = 223 223 Sep 12 2026 = 354 354 Sep 19 2026 = 421 421 Sep 26 2026 = 234 234 Oct 3 2026 = 363 363 Aug 29 2026 = 248 248 Sep 5 2026 = 223 223 Sep 12 2026 = 354 354 Sep 19 2026 = 421 421 Sep 26 2026 = 234 234 Oct 3 2026 = 363 363
Min 90
Med 363
Max 1500
Sep 5 2026 = 10 10 Sep 12 2026 = 16 16 Sep 19 2026 = 12 12 Sep 26 2026 = 9 9 Oct 3 2026 = 13 13 Aug 29 2026 = 8 8 Sep 5 2026 = 10 10 Sep 12 2026 = 16 16 Sep 19 2026 = 12 12 Sep 26 2026 = 9 9 Oct 3 2026 = 13 13
Score 13
Confidence 0
Attack Speed + Range + 1 from: Critical Damage, ELECⁱ
Critical Chance + Critical Damage + 1 from: Damage, Attack Speed
1 from: Critical Chance on Slide Attack, Finisher Damage, Heavy Attack Efficiency, SLASHⁱ
Data: Aug 29 2026 - Oct 3 2026
(1.20)
157
Sep 5 2026 = 337 337 Sep 12 2026 = 114 114 Sep 19 2026 = 143 143 Sep 26 2026 = 159 159 Oct 3 2026 = 516 516 Aug 29 2026 = 89 89 Sep 5 2026 = 337 337 Sep 12 2026 = 114 114 Sep 19 2026 = 143 143 Sep 26 2026 = 159 159 Oct 3 2026 = 516 516
Min 80
Med 516
Max 2500
Sep 5 2026 = 14 14 Sep 12 2026 = 16 16 Sep 19 2026 = 12 12 Sep 26 2026 = 12 12 Oct 3 2026 = 13 13 Aug 29 2026 = 8 8 Sep 5 2026 = 14 14 Sep 12 2026 = 16 16 Sep 19 2026 = 12 12 Sep 26 2026 = 12 12 Oct 3 2026 = 13 13
Score 13
Confidence 0
Multishot + Critical Damage + 1 from: Critical Chance, Toxin Damage, Fire Rate, Damage, Status Chance
1 from: Impact Damage, Puncture Damage, Zoom, Recoil
Data: Aug 29 2026 - Oct 3 2026
(1.15)
207
Sep 5 2026 = 132 132 Sep 12 2026 = 199 199 Sep 19 2026 = 198 198 Sep 26 2026 = 286 286 Oct 3 2026 = 485 485 Aug 29 2026 = 167 167 Sep 5 2026 = 132 132 Sep 12 2026 = 199 199 Sep 19 2026 = 198 198 Sep 26 2026 = 286 286 Oct 3 2026 = 485 485
Min 95
Med 485
Max 2555
Sep 5 2026 = 7 7 Sep 12 2026 = 11 11 Sep 19 2026 = 8 8 Sep 26 2026 = 11 11 Oct 3 2026 = 13 13 Aug 29 2026 = 6 6 Sep 5 2026 = 7 7 Sep 12 2026 = 11 11 Sep 19 2026 = 8 8 Sep 26 2026 = 11 11 Oct 3 2026 = 13 13
Score 13
Confidence 0
Multishot + Critical Damage + 1 from: Critical Chance, Toxin Damage, Fire Rate, Damage, Status Chance
1 from: Impact Damage, Puncture Damage, Zoom, Recoil
Data: Aug 29 2026 - Oct 3 2026
(0.80)
182
Sep 5 2026 = 248 248 Sep 12 2026 = 471 471 Sep 19 2026 = 363 363 Sep 26 2026 = 614 614 Oct 3 2026 = 701 701 Aug 29 2026 = 165 165 Sep 5 2026 = 248 248 Sep 12 2026 = 471 471 Sep 19 2026 = 363 363 Sep 26 2026 = 614 614 Oct 3 2026 = 701 701
Min 85
Med 701
Max 3000
Sep 5 2026 = 13 13 Sep 12 2026 = 16 16 Sep 19 2026 = 12 12 Sep 26 2026 = 12 12 Oct 3 2026 = 13 13 Aug 29 2026 = 8 8 Sep 5 2026 = 13 13 Sep 12 2026 = 16 16 Sep 19 2026 = 12 12 Sep 26 2026 = 12 12 Oct 3 2026 = 13 13
Score 13
Confidence 0
Multishot + Critical Damage + 1 from: Critical Chance, Fire Rate, Toxin Damage, Damage, Status Chance
Critical Damage + Damage + 1 from: Critical Chance, Punch Through, Fire Rate, Toxin Damage
1 from: Impact Damage, Puncture Damage, Zoom, Recoil
Data: Aug 29 2026 - Oct 3 2026
(1.30) (Dual Swords) (1.30) (Heavy Blade) (1.30)
161
Sep 5 2026 = 174 174 Sep 12 2026 = 226 226 Sep 19 2026 = 124 124 Sep 26 2026 = 215 215 Oct 3 2026 = 383 383 Aug 29 2026 = 180 180 Sep 5 2026 = 174 174 Sep 12 2026 = 226 226 Sep 19 2026 = 124 124 Sep 26 2026 = 215 215 Oct 3 2026 = 383 383
Min 65
Med 383
Max 1600
Sep 5 2026 = 13 13 Sep 12 2026 = 16 16 Sep 19 2026 = 12 12 Sep 26 2026 = 12 12 Oct 3 2026 = 13 13 Aug 29 2026 = 8 8 Sep 5 2026 = 13 13 Sep 12 2026 = 16 16 Sep 19 2026 = 12 12 Sep 26 2026 = 12 12 Oct 3 2026 = 13 13
Score 13
Confidence 0
Attack Speed + Range + 1 from: Critical Damage, ELECⁱ
Critical Chance + Critical Damage + 1 from: Damage, Attack Speed
1 from: Puncture Damage, Impact Damage, Critical Chance on Slide Attack, Finisher Damage, Heavy Attack Efficiency, SLASHⁱ